You will need: straws, tables and Maltesers Players are in pairs, stood at opposite ends of the table. Each player has a straw and each pair has a Malteser. The aim of the game is to blow the Malteser off the opposite edge to them to score a point. This can either be run as a quick 5 minute game or as a tournament.
You will need: only people This game is a lot like Simon Says. There’s a leader at the front leading the actions. When they say “do this” and do an action, players have to copy. When they say “do that” and do an action, players must not copy. If they copy on “do that”, they are out. Last player standing wins!
You will need: only people (at least 10) Actions: Egg – hands up in air with fingers touching Chicken – hands under armpits to look like chicken Dinosaur – hands raised slightly with elbows bent to look like t-rex arms X-Man – hold arms in x shape at chest height Everyone starts as an egg. They find another egg and play rock, paper, scissors. The winner becomes a chicken, the loser stays an egg. Chickens then have to find another chicken and the play rock paper scissors. The
You will need: general items people should already have on them People are split into teams. The leader will shout what the teams need to bring them, for example, “bring me a pen.” Then all of the team would have to find a pen, and their representative would have to run and bring the leader the pen. First team to do so gets a point. This game can be played for as long as you need.
You will need: chairs Players sit round in a circle. Players are labelled “Matthew”, “Mark”, “Luke”, “John” and then 1 to however many players are left. Everyone pats their legs in a steady pulse. The aim of this game is to pay attention and focused whose go it is. So Matthew could say, “Matthew Matthew, 6 6,” for example. Then 6 could say, “6 6, 4 4,” and 4 could then say, “4 4, Luke Luke.” This goes on until someone messes up their turn. Then they have to stand up and swap
You will need: chairs Chairs are laid out in a horse shoe shape facing inward. Everyone in the circle gets given a part: gear, break, or wheel. When their part is shouted out, they have to stand up and run around the outside of the chairs clockwise. You can get one, two, or three of the groups running at one time. When the leader shouts “breakdown”, everyone must run into the horse shoe and sit down on a chair. Last person to sit down is out. Players must always run clockwise